CON Command: SetVehicleCharacterAnimation

Synopsis

Set the animation that the character will use in the car.

Syntax

SetVehicleCharacterAnimation( <character>, <animation>, [<bobbing>] );
  • character: The name of the character.
  • animation: The name of the animation.
    • This animation must be specified in the NPD animation set.
  • bobbing: Whether or not the character will bob up and down.
    • This defaults to false if this function is called.
    • This will also make the character lean side-to-side when appropriate.
    • Though this is dependent on the user's Bug Fixes setting for this.

Examples

AddVehicleCharacter("apu");
SetVehicleCharacterAnimation("apu","surf_cycle");

Notes

This can only be used on characters added with AddVehicleCharacter.

History

1.19

  • Added this command.
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