MFK Command: SetNoHitAndRunMusicForStage

Synopsis

Disables the game switching to the Hit & Run music during a Hit & Run for the stage. Instead, the mission's music will continue.

Syntax

SetNoHitAndRunMusicForStage();

Examples

SelectMission("m1");
	...
    
    AddStage();
		SetNoHitAndRunMusicForStage();

		AddObjective("dummy");

		CloseObjective();
    CloseStage();
CloseMission();

Notes

No additional notes.

History

1.18

  
  • Added this command.
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