MFK Command: SetNoHitAndRunMusicForStage

Synopsis

Disables the game switching to the Hit & Run music during a Hit & Run for the stage. Instead, the mission's music will continue.

Syntax

SetNoHitAndRunMusicForStage();

Examples

SelectMission("m1");
	...
    
    AddStage();
		SetNoHitAndRunMusicForStage();

		AddObjective("dummy");

		CloseObjective();
    CloseStage();
CloseMission();

Notes

No additional notes.

History

1.18

  
  • Added this command.

Revision #3
Created Tue, Oct 2, 2018 9:47 PM by Loren Goodwin
Updated Thu, Mar 7, 2019 11:14 PM by Loren Goodwin