Event Locator Events
This page documents events and their parameters for Event (Type 0) Locators.
Triggers the event "L2_light_city_day" in "ambience.rms".
Triggers the event "L2_railyard_day" in "ambience.rms".
Triggers the event "L1_Burns_Mansion_Interior" in "ambience.rms".
Triggers the event "Social_Club" in the current music RMS.
Pushes "pause_region" to the top of the stack in "ambience.rms".
|65||Modifies the lighting with the color in the parameter field.|
Used to enter vehicles.
This type is dynamically created by the game.
This page is primarily based on in-game observations with additional details being obtained with Debug Text. As such, many of these events may have additional effects not listed here. This is also far from a complete list.