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MFK Command: AddObjTargetModel

Synopsis Specify the name of a model that will advance the objective. For use inside destroyca...

Revision #1
Created 4 months ago by Loren Goodwin
Updated 4 months ago by Loren Goodwin

CON Command: SetVehicleCharacterVisible

Synopsis Set whether or not the character is visible.This can be used to force a character to be...

Revision #2
Created 4 months ago by Loren Goodwin
Updated 4 months ago by Loren Goodwin

CON Command: SetConditionalParameter

Synopsis Set parameters on a car depending on various conditions. For use inside CON files. Sy...

Revision #4
Created 4 months ago by Loren Goodwin
Updated 4 months ago by Loren Goodwin

CON Command: AddVehicleCharacterSuppressionCharacter

Synopsis Set the character whose suppression status (set via SuppressDriver in the Level's load ...

Revision #4
Created 4 months ago by Loren Goodwin
Updated 4 months ago by Loren Goodwin

CON Command: SetVehicleCharacterAnimation

Synopsis Set the animation that the character will use in the car. Syntax SetVehicleCharacterA...

Revision #3
Created 4 months ago by Loren Goodwin
Updated 4 months ago by Loren Goodwin

Command/Function Template

Synopsis Syntax Examples SelectMission("m1"); ... AddStage(); AddObject...

Revision #5
Created 4 months ago by Loren Goodwin
Updated 4 months ago by Loren Goodwin

About Custom Files

This hack adds the ability to override files in the base game, load additional files with other f...

Revision #3
Created 4 months ago by Loren Goodwin
Updated 4 months ago by Loren Goodwin

Function: Alert

Synopsis Shows a Windows message box for debugging purposes with an "OK" button. Syntax Alert(...

Revision #1
Created 4 months ago by Loren Goodwin
Updated 4 months ago by Loren Goodwin

Function: ComparePaths

Synopsis Compares two paths with options to ignore different casing and different slashes. Synt...

Revision #2
Created 4 months ago by Loren Goodwin
Updated 4 months ago by Loren Goodwin

Function: Confirm

Synopsis Shows a Windows message for debugging purposes with an "OK" button and a "Cancel" butto...

Revision #1
Created 4 months ago by Loren Goodwin
Updated 4 months ago by Loren Goodwin

Function: GetLauncherVersion

Synopsis Gets the current version of the Mod Launcher. Syntax GetLauncherVersion() Examples ...

Revision #1
Created 4 months ago by Loren Goodwin
Updated 4 months ago by Loren Goodwin

Function: GetMainMod

Synopsis Get the name of the current main mod. If no main mod is enabled, this will return nil...

Revision #3
Created 4 months ago by Loren Goodwin
Updated 4 months ago by Loren Goodwin

Function: GetPath

Synopsis Gets the path of the file being requested.This function should only be called in a Path...

Revision #1
Created 4 months ago by Loren Goodwin
Updated 4 months ago by Loren Goodwin

Building RadMusic Scripts from XML

Method 1 (Simple) The simplest way to build a RadMusic Script from an XML file is to drag the XM...

Revision #2
Created 8 months ago by Loren Goodwin
Updated 4 months ago by Loren Goodwin

1.1.1

This update was released on July 5th, 2018. Added error handling when inputting invalid FLAC an...

Revision #2
Created 4 months ago by Loren Goodwin
Updated 4 months ago by Loren Goodwin

1.1

This update was released on July 2nd, 2018. Added support for FLAC and Ogg Vorbis sound files t...

Revision #2
Created 4 months ago by Loren Goodwin
Updated 4 months ago by Loren Goodwin

1.0

Initial Release on May 29th, 2018.

Revision #3
Created 4 months ago by Loren Goodwin
Updated 4 months ago by Loren Goodwin

Version History (Editor)

4.1.4 This update was released on July 12th, 2018. Added the "Teleport To In Game" tool on Loc...

Revision #5
Created 7 months ago by Loren Goodwin
Updated 7 months ago by Loren Goodwin
Lucas' Pure3D Editor
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Mod Launcher Setup

1: Downloading the Mod Launcher The first step is to download the Mod Launcher. You can do this ...

Revision #17
Created 10 months ago by Loren Goodwin
Updated 7 months ago by Loren Goodwin
Lucas' Simpsons Hit & Run M...
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Version History (Model XML Format Blender Add-on)

1.1.1 This update was released on June 28th, 2018. Added compatibility for XML files that were...

Revision #3
Created 7 months ago by Loren Goodwin
Updated 7 months ago by Loren Goodwin
Lucas' Pure3D Editor
Page is not in a chapter
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