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About Video Texture Support

Synopsis This hack allows you to use Bink video files as textures. Usage Using Bink video file...

Revision #4
Created 10 months ago by Loren Goodwin
Updated 1 month ago by Loren Goodwin

About Lens Flare

Synopsis This hack enables the Lens Flare to work on PC just like the console releases of the ga...

Revision #5
Created 8 months ago by Loren Goodwin
Updated 1 month ago by Loren Goodwin

About Override Shader Parameters

Synopsis Override Shader Parameters allows you to override shader parameter values globally or f...

Revision #1
Created 5 months ago by Loren Goodwin
Updated 1 month ago by Loren Goodwin

About Hack Support

Synopsis This hack manages and co-ordinates all other hacks, provides shared patches/functionali...

Revision #12
Created 4 months ago by Loren Goodwin
Updated 1 month ago by Loren Goodwin

About Dynamic Tree Node Entity Limits

Synopsis This hack makes it so tree node entity limits get increased when their lists become ful...

Revision #1
Created 4 months ago by Loren Goodwin
Updated 1 month ago by Loren Goodwin

About Direct3D 9

Synopsis This hack makes the game use Direct3D 9 instead of Direct3D 8. Command Line Arguments ...

Revision #1
Created 1 month ago by Loren Goodwin
Updated 1 month ago by Loren Goodwin

About Increased Reward Limits

Synopsis This hack increases some reward related limits when it's required as well as being conf...

Revision #12
Created 1 year ago by Loren Goodwin
Updated 1 month ago by Loren Goodwin

About FLAC Support

Synopsis This hack adds support for using FLAC files in place of RSD files.

Revision #2
Created 11 months ago by Loren Goodwin
Updated 1 month ago by Loren Goodwin

About Increased Video Resolution Support

Synopsis Increased Video Resolution Support increases the video segment size from 256x256 to 204...

Revision #2
Created 7 months ago by Loren Goodwin
Updated 1 month ago by Loren Goodwin

Language Localisation

The Mod Launcher only ships with English language localisation. However, it supports additional l...

Revision #15
Created 8 months ago by Loren Goodwin
Updated 1 month ago by Loren Goodwin
Lucas' Simpsons Hit & Run M...
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About XInput

Synopsis This hack makes the game use XInput instead of DirectInput for controllers/gamepads. T...

Revision #2
Created 1 month ago by Loren Goodwin
Updated 1 month ago by Loren Goodwin

MFK Command: AddStage

Synopsis This command begins a stage in a mission. This is intended to be used inside a Mission...

Revision #10
Created 1 month ago by Loren Goodwin
Updated 1 month ago by Loren Goodwin

4.2

This update was released on May 5th, 2019. Added a "Two Sided" tickbox to the "Shader Editor". ...

Revision #1
Created 1 month ago by Loren Goodwin
Updated 1 month ago by Loren Goodwin

1.1.2

This update was released on May 5th, 2019. Made it so this plugin works when importing meshes t...

Revision #1
Created 1 month ago by Loren Goodwin
Updated 1 month ago by Loren Goodwin

Launcher Settings

The launcher itself has several different settings that allow you to configure it. These can be ...

Revision #7
Created 1 year ago by Loren Goodwin
Updated 1 month ago by Loren Goodwin
Lucas' Simpsons Hit & Run M...
Page is not in a chapter

Commands

CON Commands CON commands are used in CON files to configure the handling and other parameters f...

Revision #3
Created 1 month ago by Loren Goodwin
Updated 1 month ago by Loren Goodwin

MFK Command: AddNPC

Synopsis Adds a new character or moves the existing character to the specified locator upon reac...

Revision #3
Created 1 month ago by Loren Goodwin
Updated 1 month ago by Loren Goodwin

MFK Command: SuppressDriver

Synopsis Used to prevent a driver added to a car with SetDriver from showing up in a level. This...

Revision #2
Created 1 month ago by Loren Goodwin
Updated 1 month ago by Loren Goodwin

CON Command: SetDriver

Synopsis Sets the driver of the vehicle. Synopsis SetDriver( <character> ); character...

Revision #3
Created 1 month ago by Loren Goodwin
Updated 1 month ago by Loren Goodwin

MFK Command: AddStageVehicle

Synopsis Adds an instance of a loaded vehicle in a mission stage. Syntax AddStageVehicle( <...

Revision #1
Created 1 month ago by Loren Goodwin
Updated 1 month ago by Loren Goodwin
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