Recently Updated Pages

MFK Command: SetParkedCarsEnabled

Synopsis Sets whether or not parked cars are enabled for a mission. Syntax SetParkedCarsEnable...

Revision #5
Created 6 months ago by Loren Goodwin
Updated 3 months ago by Loren Goodwin

About Custom Shop Support

Synopsis This hack allows you to specify custom NPCs for car shops. It also allows you to black...

Revision #10
Created 11 months ago by Loren Goodwin
Updated 3 months ago by Loren Goodwin

Additional Script Functionality Commands

Script Commands These are all the commands added by this hack. As of 1.18.1, these commands all...

Revision #22
Created 8 months ago by Loren Goodwin
Updated 3 months ago by Loren Goodwin

About Bug Fixes

Synopsis Bug Fixes contains a number of different fixes for issues in the original game. This h...

Revision #11
Created 11 months ago by Loren Goodwin
Updated 3 months ago by Loren Goodwin

About Cheat Keys

Synopsis This hack adds a number of key binds that do various things that are effectively cheati...

Revision #6
Created 1 year ago by Loren Goodwin
Updated 3 months ago by Loren Goodwin

About Custom Audio Support

Synopsis This hack allows you to specify custom starting ambience tracks for every story mission...

Revision #4
Created 11 months ago by Loren Goodwin
Updated 3 months ago by Loren Goodwin

About Custom Car Support

Synopsis This hack adds support for setting various parameters of custom cars. Command Line Arg...

Revision #4
Created 4 months ago by Loren Goodwin
Updated 3 months ago by Loren Goodwin

About Custom Files

This hack adds the ability to override files in the base game, load additional files with other f...

Revision #4
Created 8 months ago by Loren Goodwin
Updated 3 months ago by Loren Goodwin

Custom Files Lua Scripting

Synopsis When using CustomFiles, you can use Lua to write Path Handler scripts that are execut...

Revision #12
Created 8 months ago by Loren Goodwin
Updated 3 months ago by Loren Goodwin

Function: GetModTitle

Synopsis Returns the title of the specified mod or the current mod if none is specified. Syntax...

Revision #1
Created 4 months ago by Loren Goodwin
Updated 3 months ago by Loren Goodwin

Function: GetModVersion

Synopsis Returns the version of the specified mod or the current mod if none is specified. Synt...

Revision #1
Created 4 months ago by Loren Goodwin
Updated 3 months ago by Loren Goodwin

Function: IsModEnabled

Synopsis Gets whether or not a mod, mod hack or framework is enabled. Syntax IsModEnabled( &lt...

Revision #2
Created 8 months ago by Loren Goodwin
Updated 3 months ago by Loren Goodwin

Function: IsTesting

Synopsis Gets whether or not the user currently has the launcher in Testing mode. Syntax IsTes...

Revision #1
Created 8 months ago by Loren Goodwin
Updated 3 months ago by Loren Goodwin

Tutorial 2: Adding Roads

Introduction This tutorial will guide you through expanding the map created in Tutorial 1: Maki...

Revision #12
Created 5 months ago by Loren Goodwin
Updated 3 months ago by Loren Goodwin

Tutorial 3: Adding Fence Collision

This page is a work-in-progress. Introduction This tutorial will guide you through expanding th...

Revision #2
Created 4 months ago by Loren Goodwin
Updated 3 months ago by Loren Goodwin

Introduction

This tool is not currently released and this documentation exists to outline how to use it ahead ...

Revision #5
Created 1 year ago by Loren Goodwin
Updated 3 months ago by Loren Goodwin
Lucas' Simpsons Hit & Run M...
Page is not in a chapter

Tutorial 1: Making a Basic Map

Introduction This tutorial will guide you through the bare minimum steps to make a basic custom ...

Revision #31
Created 5 months ago by Loren Goodwin
Updated 3 months ago by Loren Goodwin

Function: GetLauncherVersion

Synopsis Gets the current version of the Mod Launcher. Syntax GetLauncherVersion() Examples ...

Revision #1
Created 8 months ago by Loren Goodwin
Updated 4 months ago by Loren Goodwin

Function: GetMainMod

Synopsis Get the name of the current main mod. If no main mod is enabled, this will return nil...

Revision #3
Created 8 months ago by Loren Goodwin
Updated 4 months ago by Loren Goodwin

Function: GetPath

Synopsis Gets the path of the file being requested.This function should only be called in a Path...

Revision #1
Created 8 months ago by Loren Goodwin
Updated 4 months ago by Loren Goodwin
Back to top