This type of objective requires the player to escape an AI car that is pursuing them.
Examples
AddObjective("losetail");
// Required: Specify the vehicle that the player needs to escape.
SetObjTargetVehicle("skinn_v");
// Required: Specify the distance that the player needs to get away from the target vehicle.
SetObjDistance(150);
CloseObjective();
Game.AddObjective("losetail")
-- Required: Specify the vehicle that the player needs to escape.
Game.SetObjTargetVehicle("skinn_v")
-- Required: Specify the distance that the player needs to get away from the target vehicle.
Game.SetObjDistance(150)
Game.CloseObjective()
Notes
No additional notes.