Disable a locator's trigger(s) for a stage. Repeat for each locator's triggers you'd like to disable.
Context
This command should be called between calls to AddStage and CloseStage.
Syntax
DisableTrigger( locator_name );
Game.DisableTrigger( locator_name )
- locator_name: The name of a locator whose triggers will be disabled.
Examples
AddStage();
DisableTrigger("z2phone1");
AddObjective("dummy");
CloseObjective();
CloseStage();
Game.AddStage()
Game.DisableTrigger("z2phone1")
Game.AddObjective("dummy")
Game.CloseObjective()
Game.CloseStage()
Notes
No additional notes.
Version History
1.18
Added this command.