This command sets the current ped group when resuming a stage from a checkpoint.
Context
This command should be called between calls to AddStage and CloseStage.
Additionally, this should be called alongside CHECKPOINT_HERE.
Syntax
SetCheckpointPedGroup( ped_group );
Game.SetCheckpointPedGroup( ped_group )
- ped_group: The index of the ped group to use.
Examples
AddStage();
CHECKPOINT_HERE();
SetCheckpointPedGroup(7);
AddObjective("dummy");
CloseObjective();
CloseStage();
Game.AddStage()
Game.CHECKPOINT_HERE()
Game.SetCheckpointPedGroup(7)
Game.AddObjective("dummy")
Game.CloseObjective()
Game.CloseStage()
Notes
No additional notes.
Version History
1.25
Added this command.