This command sets the current ped group when resuming a stage from a checkpoint.
This command should be called between calls to AddStage and CloseStage.
Additionally, this should be called alongside CHECKPOINT_HERE.
SetCheckpointPedGroup( ped_group );
Game.SetCheckpointPedGroup( ped_group )
- ped_group: The index of the ped group to use.
AddStage(); CHECKPOINT_HERE(); SetCheckpointPedGroup(7); AddObjective("dummy"); CloseObjective(); CloseStage();
Game.AddStage() Game.CHECKPOINT_HERE() Game.SetCheckpointPedGroup(7) Game.AddObjective("dummy") Game.CloseObjective() Game.CloseStage()
No additional notes.
Added this command.