Set whether or not there will be letterboxing during a camera objective.
Context
This command should be called between calls to AddObjective and CloseObjective.
Syntax
SetObjNoLetterbox( no_letterbox );
Game.SetObjNoLetterbox( no_letterbox )
- no_letterbox: Whether or not to have no letterbox. Defaults to 0.
Examples
AddObjective("camera");
SetObjCameraName("mission0camShape");
SetObjMulticontName("mission0cam");
// Disable the letterbox during this camera.
SetObjNoLetterbox(1);
CloseObjective();
Game.AddObjective("camera")
Game.SetObjCameraName("mission0camShape")
Game.SetObjMulticontName("mission0cam")
-- Disable the letterbox during this camera.
Game.SetObjNoLetterbox(1)
Game.CloseObjective()
Notes
No additional notes.
Version History
1.18
Added this command.