Set the Hit & Run decay rate while in an interior for a stage.
Context
This command should be called between calls to AddStage and CloseStage.
Syntax
SetStageHitAndRunDecayInterior( decay_rate );
Game.SetStageHitAndRunDecayInterior( decay_rate )
- decay_rate: The decay rate. Defaults to the level's interior decay rate.
Examples
AddStage();
SetStageHitAndRunDecayInterior(4.0);
AddObjective("dummy");
CloseObjective();
CloseStage();
Game.AddStage()
Game.SetStageHitAndRunDecayInterior(4.0)
Game.AddObjective("dummy")
Game.CloseObjective()
Game.CloseStage()
Notes
No additional notes.
Version History
1.18
Added this command.