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Dyna Load Data

Synopsis Dyna Load Data is a type of string used in various parts of the game including Locators...

Revision #3
Created 4 days ago by Loren Goodwin
Updated 4 days ago by Loren Goodwin


Types of Missions

Sunday Drive Story Mission Street Race Bonus Mission

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Created 11 months ago by Loren Goodwin
Updated 4 days ago by Loren Goodwin


Softlocks

Invalid Dialogue Stage Placement Defining a dialogue stage after a stage marked as the final sta...

Revision #5
Created 10 months ago by Loren Goodwin
Updated 4 days ago by Loren Goodwin


Music RSD File Sizes

This is a list of file sizes for every music RSD file in the base game. File Size Hex Size ...

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Created 10 months ago by Loren Goodwin
Updated 4 days ago by Loren Goodwin


Characters

Non-Generic Characters Character Code Base Character Outfits Hom homer h_donut h_evi...

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Created 5 months ago by Loren Goodwin
Updated 4 days ago by Loren Goodwin


Written Dialogue

This page lists all of the dialogue in the game, written out to make it easy to search for specif...

Revision #2
Created 2 weeks ago by Loren Goodwin
Updated 4 days ago by Loren Goodwin

Hit & Run General
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MFK Command: SetStageVehicleCharacterScale

Synopsis Set the scale of the character in the stage vehicle. Syntax SetStageVehicleCharacterS...

Revision #1
Created 2 months ago by Loren Goodwin
Updated 1 week ago by Loren Goodwin


MFK Command: SetStageVehicleCharacterVisible

Synopsis Set if the character is visible in the vehicle. This allows you to make characters vis...

Revision #1
Created 2 months ago by Loren Goodwin
Updated 1 week ago by Loren Goodwin


MFK Command: SetStageVehicleAllowSeatSlide

Synopsis Sets whether or not the stage vehicle allows seat slide. Syntax SetStageVehicleAllowS...

Revision #1
Created 2 months ago by Loren Goodwin
Updated 1 week ago by Loren Goodwin


MFK Command: SetStageVehicleCharacterAnimation

Synopsis Set the animation that the character will use in the stage vehicle. This must be calle...

Revision #2
Created 2 months ago by Loren Goodwin
Updated 1 week ago by Loren Goodwin


MFK Command: SetStageVehicleCharacterJumpOut

Synopsis Set the character to jump out of the vehicle when it's destroyed. This must be called ...

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Created 2 months ago by Loren Goodwin
Updated 1 week ago by Loren Goodwin


MFK Command: SetStageAllowMissionCancel

Synopsis Set whether or not the player is allowed to restart or cancel the mission during the st...

Revision #3
Created 2 months ago by Loren Goodwin
Updated 1 week ago by Loren Goodwin


MFK Command: SetStageCharacterModel

Synopsis Set the character's model for the stage. Syntax SetStageCharacterModel( <model>...

Revision #2
Created 2 months ago by Loren Goodwin
Updated 1 week ago by Loren Goodwin


MFK Command: SetStageCarChangeHitAndRunChange

Synopsis Set the amount the Hit & Run meter will change when swapping to a different vehicle...

Revision #1
Created 2 months ago by Loren Goodwin
Updated 1 week ago by Loren Goodwin


MFK Command: SetStageHitAndRun

Synopsis Set the value of the Hit & Run meter when starting the stage. Syntax SetStageHitA...

Revision #1
Created 2 months ago by Loren Goodwin
Updated 1 week ago by Loren Goodwin


MFK Command: SetStageHitAndRunDecay

Synopsis Set the Hit & Run decay rate for a stage. Syntax SetStageHitAndRunDecay( <deca...

Revision #1
Created 2 months ago by Loren Goodwin
Updated 1 week ago by Loren Goodwin


MFK Command: SetStageHitAndRunDecayHitAndRun

Synopsis Set the Hit & Run decay rate while in a Hit & Run for a stage. Syntax SetStag...

Revision #1
Created 2 months ago by Loren Goodwin
Updated 1 week ago by Loren Goodwin


MFK Command: SetStageHitAndRunDecayInterior

Synopsis Set the Hit & Run decay rate while in an interior for a stage. Syntax SetStageHit...

Revision #1
Created 2 months ago by Loren Goodwin
Updated 1 week ago by Loren Goodwin


MFK Command: SetStageHitAndRunFine

Synopsis Set the Hit & Run fine for a stage. Syntax SetStageHitAndRunFine( <fine> );...

Revision #1
Created 2 months ago by Loren Goodwin
Updated 1 week ago by Loren Goodwin


MFK Command: SetStageNumChaseCars

Synopsis Set the amount of chase cars that will spawn during a Hit & Run this stage. Syntax...

Revision #1
Created 2 months ago by Loren Goodwin
Updated 1 week ago by Loren Goodwin

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