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MP Version 11

Currently, this changelog is available on this forum thread.

Revision #2
Created 3 months ago by Loren Goodwin
Updated 6 days ago by Loren Goodwin


MP Version 15

General Now based on Lucas' Simpsons Hit & Run Mod Launcher 1.19.

Revision #2
Created 2 weeks ago by Loren Goodwin
Updated 6 days ago by Loren Goodwin


MP Version 14

General Now based on Lucas' Simpsons Hit & Run Mod Launcher 1.18.2.

Revision #3
Created 3 months ago by Loren Goodwin
Updated 6 days ago by Loren Goodwin


MP Version 13

General Now based on Lucas' Simpsons Hit & Run Mod Launcher 1.18.1.

Revision #3
Created 3 months ago by Loren Goodwin
Updated 6 days ago by Loren Goodwin


MP Version 12

General Now based on Lucas' Simpsons Hit & Run Mod Launcher 1.18. Changed it so the R key ...

Revision #1
Created 3 months ago by Loren Goodwin
Updated 6 days ago by Loren Goodwin


MP Version 16

General Fixed an issue introduced in MP Version 15 where custom characters didn't work.

Revision #1
Created 6 days ago by Loren Goodwin
Updated 6 days ago by Loren Goodwin


Function: GetSetting

Synopsis Get the value of a setting in a mod. Syntax GetSetting( <setting_name>, [<mo...

Revision #2
Created 2 weeks ago by Loren Goodwin
Updated 1 week ago by Loren Goodwin


List of Localizations

This is a list of both official and un-official localization of the Mod Launcher's interface. ...

Revision #3
Created 2 weeks ago by Loren Goodwin
Updated 2 weeks ago by Loren Goodwin


Function: GetTime

Synopsis Get the amount of seconds the game has been running for. Syntax GetTime() Examples ...

Revision #1
Created 2 weeks ago by Loren Goodwin
Updated 2 weeks ago by Loren Goodwin


Function: IsModEnabled

Synopsis Gets whether or not a mod, mod hack or framework is enabled. Syntax IsModEnabled( &lt...

Revision #2
Created 2 weeks ago by Loren Goodwin
Updated 2 weeks ago by Loren Goodwin


Function: IsTesting

Synopsis Gets whether or not the user currently has the launcher in Testing mode. Syntax IsTes...

Revision #1
Created 2 weeks ago by Loren Goodwin
Updated 2 weeks ago by Loren Goodwin


Function: GetSettings

Synopsis Get the value of all of the settings of the a mod returned as a table. Syntax GetSett...

Revision #4
Created 2 weeks ago by Loren Goodwin
Updated 2 weeks ago by Loren Goodwin


Custom Files Lua Scripting

Synopsis When using CustomFiles, you can use Lua to write Path Handler scripts that are execut...

Revision #11
Created 2 weeks ago by Loren Goodwin
Updated 2 weeks ago by Loren Goodwin


Tutorials

This page contains a few short tutorials on how to use the RCF Builder. NOTE: This tool current...

Revision #6
Created 2 weeks ago by Loren Goodwin
Updated 2 weeks ago by Jake Andreoli

Lucas' Radcore Cement Libra...
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CON Command: SetVehicleCharacterScale

Synopsis Set the scale of the character. Syntax SetVehicleCharacterScale( <character>, [...

Revision #3
Created 2 weeks ago by Loren Goodwin
Updated 2 weeks ago by Jake Andreoli


Introduction

What is the Radcore Cement Library Builder? Lucas' Radcore Cement Library Builder or Lucas' RCF ...

Revision #9
Created 2 weeks ago by Loren Goodwin
Updated 2 weeks ago by Jake Andreoli

Lucas' Radcore Cement Libra...
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1.19

This update was released on October 2nd, 2018. Highlights Additional Script Functionality: Veh...

Revision #3
Created 3 months ago by Loren Goodwin
Updated 2 weeks ago by Loren Goodwin


Localizing the Mod Launcher

The Mod Launcher only ships with English localization. However, it supports being localized via X...

Revision #1
Created 2 weeks ago by Loren Goodwin
Updated 2 weeks ago by Loren Goodwin


Command Line Arguments

This is a table of the various command line arguments that the Mod Launcher supports. Command ...

Revision #13
Created 2 months ago by Loren Goodwin
Updated 2 weeks ago by Loren Goodwin

Lucas' Simpsons Hit & Run M...
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About Bug Fixes

Synopsis Bug Fixes contains a number of different fixes for issues in the original game. This h...

Revision #7
Created 3 months ago by Loren Goodwin
Updated 2 weeks ago by Loren Goodwin

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