About Video Texture Support
This hack allows you to use Bink video files as textures.
Using Bink video files as textures has some caveats that normal movies do not:
- The Bink file must have a width and height that are powers of 2 (32, 64, 128, 256, etc).
- Any audio inside the Bink file will not play in-game.
Once you have a Bink file that meets the first condition, using it as a texture is quite simple. See the following sections for information on how to do so with the tool you're using.
Using Lucas' Pure3D Editor
To add a video texture to your P3D file using the Pure3D Editor, you just need to modify the
Texture parameter of a
Shader. The value has to be a path starting with a
/ inside the Mod Launcher's file system.
It is recommended that you use
/GameData/though other paths will also work.
If the movie has transparency, it's also important to set the
Blend Mode to
Alpha. Other Blend Modes are also supported.
- Added this hack.