Adds a car to the parked cars list for the level. This can be used to add a parked car without also adding it to a traffic group using AddTrafficModel.
This command should be called in a level's initialisation script (leveli.mfk).
AddParkedCar( car_name );
Game.AddParkedCar( car_name )
- car_name: The name of the car to add to the parked cars list.
No additional notes.
Added this command.