This update was released on September 7th, 2019.
Launcher
Mods List
- Made holding the Shift key when right clicking on one or more mods cause the
OutputPath
property in their[Compile]
section(s) to be ignored.- This results in an ellipsis on the "Compile" button and also forces a browse dialog to ask you where to compile the mod(s) to.
Launcher Settings
- Made it so settings that are not set to their default values are shown in bold.
- Made it so you can reset settings by right clicking them and clicking "Reset".
- You can also right click on groups or the entire page (only the background, not the tab) to reset them as well.
Mod Features
- Added support for minifying XML files when compiling mods.
- This defaults to enabled for non-decompilable mods.
- Also added the
MinifyXMLs
property to the[Compile]
section to opt in or out of this.
Hacks
Hack Support
Made crashes in the hack window procedure event save a crash dump before terminating the game.
Additional Script Functionality
Added the SetCollectibleSoundEffect
command to set the sound effect used when picking up a collectible in delivery
, dump
or race
objectives.
Cheat Keys
- Made Shift+F4 to spawn a car not work when getting into a car.
- Made Shift+F4 to spawn a car not work during a forced car mission.
- Added
-forceallowcheatkeys
to opt out of the above two changes as well as a bunch of other safety checks including those added in Version 1.15.
Console and Logging
- Added settings to include timestamps in the console and/or in log files.
- Added a setting to include categories (
[GAME]
,[MOD]
or[HACK]
) in the console and log files.
Custom Traffic Support
Fixed a bug where parked car models didn't seem to get added if AllocatedCars
was set to anything other than 5.
Hover Car Refraction
Added a description to this hack.
Resizable Window
Made it so crashes in the resizing timer callback save a crash dump before terminating the game.
Sphere Maps
Added a description to this hack.