Modding Tools > Lucas' Simpsons Hit & Run Mod Launcher > Hacks > Mod Requirable Hacks > Additional Script Functionality > MFK Commands > Stages > Vehicles > SetStageVehicleAllowSeatSlide

SetStageVehicleAllowSeatSlide

Sets whether or not the stage vehicle allows seat slide.

Context

This command should be called between calls to AddStage and CloseStage.

Syntax

SetStageVehicleAllowSeatSlide( car, allow_seat_slide );

Game.SetStageVehicleAllowSeatSlide( car, allow_seat_slide )

car: The name of the car. current: The player's current vehicle. allow_seat_slide: Whether or not to allow seat slide.

Examples

AddStage();
	AddStageVehicleCharacter("current", "lisa");

	// Lisa is now in the passenger seat so we need to block it.
	SetStageVehicleAllowSeatSlide("current", 0);

	AddObjective("dummy");
	CloseObjective();
CloseStage();

AddStage();
	RemoveStageVehicleCharacter("current", "lisa");

	// Lisa is no longer in the seat so re-enable seat slide
	SetStageVehicleAllowSeatSlide("current", 1);

	AddObjective("dummy");
	CloseObjective();
CloseStage();

Game.AddStage() 
	Game.AddStageVehicleCharacter("current", "lisa")

	-- Lisa is now in the passenger seat so we need to block it.
	Game.SetStageVehicleAllowSeatSlide("current", 0)

	Game.AddObjective("dummy")
	Game.CloseObjective()
Game.CloseStage()

Game.AddStage() 
	Game.RemoveStageVehicleCharacter("current", "lisa")

	-- Lisa is no longer in the seat so re-enable seat slide
	Game.SetStageVehicleAllowSeatSlide("current", 1)

	Game.AddObjective("dummy")
	Game.CloseObjective()
Game.CloseStage()

Notes

This command is really only useful for the player's car at this time as there is no intended way to enter a stage vehicle.

Version History

1.19

Added this command.

Donut Team © 2020 · v4.0