This update was released on May 5th, 2019.
- Added a "Two Sided" tickbox to the "Shader Editor".
- Added the "Add Black Magic" tool back to the tools menu that was previously removed in version 4.0.3.
- It now only shows up if you have "View > Show Advanced Chunks" enabled as Black Magic chunks are Advanced.
- It also removes all existing Black Magic chunks before adding new ones.
- The name changed from "Add Magic" since the chunk type was renamed since then.
- The name also now "(Road Rage)" on the end as these chunks are specific to The Simpsons Road Rage.
- Added the "Export All Intersect" and "Import All Intersect" tools.
- These tools export and import all intersects in a file to/from OBJ files.
- These files contain OBJ groups that are separated by surface type.
- To maintain these, you must make sure you're re-exporting the file with OBJ Groups in your 3D modelling software.
- In Blender, you would want to make sure this is ticked.
- The Export tool is only shown if the loaded file contains "Intersect" chunks.
- The Import tool will remove all intersects in the file and create new ones on the end of the file that are split to fit the standard tree node size.
- You should keep the original mesh you import somewhere due to the fact it gets split every time you import it.
- These tools export and import all intersects in a file to/from OBJ files.
- Made the "Edit Rotation" tool supported on "Camera" chunks. This might not be useful given that cameras usually have accompanying animations. ¯_(ツ)_/¯
- Made the Model XML format support alpha for Shaders and Vertex Colours.
- Updated the tool's copyright year to 2019.