Games > The Simpsons Hit & Run > Console File Commands > MFK Commands > Missions > CloseMission

CloseMission

This command closes a mission that was being initialised.

Context

This command should be called in a mission's initialisation script (mXsdi.mfk, mXi.mfk, srXi.mfk, bm1i.mfk or gr1i.mfk).

Additionally, this must be preceded by a call to SelectMission, SetMissionResetPlayerInCar or SetMissionResetPlayerOutCar, a call to SetDynaLoadData and at least one stage.

Syntax

CloseMission();

Game.CloseMission()

Examples

// This is the bare minimum required for a mission to function
SelectMission("m1");
	SetMissionResetPlayerOutCar("level1_homer_start","level1_carstart");
	SetDynaLoadData("l1z1.p3d;l1r1.p3d;l1r7.p3d;");

	AddStage();
		AddObjective("dummy");

		CloseObjective();
	CloseStage();
CloseMission();

-- This is the bare minimum required for a mission to function
Game.SelectMission("m1");
	Game.SetMissionResetPlayerOutCar("level1_homer_start","level1_carstart")
	Game.SetDynaLoadData("l1z1.p3d;l1r1.p3d;l1r7.p3d;")

	Game.AddStage()
		Game.AddObjective("dummy")

		Game.CloseObjective()
	Game.CloseStage()
Game.CloseMission()

Notes

No additional notes.

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