This version was released on July 5, 2018.
Launcher
General
Made it so hacks in the Hacks folder whose versions do not match that of the Launcher get sent to the Recycle Bin instead of showing an error message.
Mods List
Made the mods list remember which page it was on when exiting the Launcher and re-opening it.
Updated Hacks
3D Phone Booth Preview Support
- Fixed an issue when not using
DarkenLockedCarswhere all cars in the phone booth would appear dark after closing and opening it. - Fixed interference between the lights in the phone booth and the lights in the car shop.
Additional Script Functionality
New Features
Added the
nonedisplay mode for SetCondDisplay that works on all ASF conditions.- Added the new hitandrunlost condition.
- This will fail the player if they lose the Hit & Run they have during the stage.
- Added the new SetStageVehicleNoDestroyedJumpOut command.
- This prevents a driver from jumping out of a car should it explode.
- Added the new SetStageAllowMissionCancel command.
- This prevents the player from restarting or cancelling the mission on the stage.
Made ASF commands that take a boolean as an argument accept
trueorfalseas well as 0 or 1 instead of accepting any integer and treating it as true if it's not 0.
Bug Fixes
Fixed an issue where calling SetStageCharacterModel in a stage that also calls RESET_TO_HERE that is preceded by another stage that calls this command (with the same model and animation set) didn't work.
- Fixed an issue where pressing enter to continue after restarting from a failed delayed condition in a reset-in-car mission with "Action/Get Out" bound to enter would cause you to exit your vehicle after the mission restarted.
Fixed an issue where
hitandrunloststages that also callSetStageHitAndRun(100);to trigger a hit and run would automatically complete if you entered the stage without already having a Hit & Run.
Debug Test
Miscellaneous Page
- Added No Go To Objective Camera Focus.
- Added Allow Cancel Initial Walk.
Debug Text
"lights" page
Added this page.
Hack: Force Mission Select Level Reload
Moved from the Settings page to the Developer page.