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  • Modding Tools
  • Lucas' Simpsons Hit & Run Mod Launcher
  • Hacks
  • Mod Requirable Hacks
  • Additional Script Functionality
  • Console Commands
  • MFK Commands
  • Mission Initialisation
  • Stages
  • Hit & Runs

SetStageHitAndRunDecayHitAndRun

Available since Version 1.18.

Set the Hit & Run meter decay rate while in a Hit & Run for a stage.

Scope

This command should be called between calls to AddStage and CloseStage in a mission's initialisation script.

Syntax

MFK
Lua
SetStageHitAndRunDecayHitAndRun( decay_rate );
Game.SetStageHitAndRunDecayHitAndRun( decay_rate )
  • decay_rate: The decay rate. Defaults to the level's Hit & Run decay rate.

Examples

MFK
Lua
AddStage();    
	SetStageHitAndRunDecayHitAndRun(4.0);

	AddObjective("dummy");
	CloseObjective();
CloseStage();
Game.AddStage()
	Game.SetStageHitAndRunDecayHitAndRun(4.0)

	Game.AddObjective("dummy")
	Game.CloseObjective()
Game.CloseStage()