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  • Modding Tools
  • Lucas' Simpsons Hit & Run Mod Launcher
  • Hacks
  • Mod Requirable Hacks
  • Custom Files
  • Lua Functions
  • Game State Functions

IsRewardUnlocked

Available since Version 1.27.

Checks if a reward of the given type and name is unlocked.

Syntax

IsRewardUnlocked( type, name )

Arguments

  • type (integer): The type of reward to check.
    • For convenience, constants for all valid reward types are provided in the RewardType table.
  • name (string): The name of the reward.

Return Values

  • (boolean): Whether the reward is unlocked.

Examples

local ElectaurusUnlocked = IsRewardUnlocked(RewardType.Car, "elect_v")
if ElectaurusUnlocked then
	-- Do something if the Electaurus has been unlocked
end