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Old Primitive Group (0x10002)

TODO

Data Structure

Property Data Type Description
Version uint32 TODO
ShaderName string TODO
PrimitiveType PrimitiveTypes TODO
VertexType VertexTypes TODO
NumVertices uint32 TODO
NumIndices uint32 TODO
NumMatrices uint32 TODO

PrimitiveTypes

4 bytes

Name Value
TriangleList 0
TriangleStrip 1
LineList 2
LineStrip 3
Points 4

VertexTypes

4 bytes

Name Value
None 0
UVs 1
UVs2 2
UVs3 3
UVs4 4
UVs5 5
UVs6 6
UVs7 7
UVs8 8
Normals 1 << 4
Colours 1 << 5
Specular 1 << 6
Matrices 1 << 7
Weights 1 << 8
Size 1 << 9
W 1 << 10
Binormal 1 << 11
Tangent 1 << 12
Position 1 << 13
Colours2 1 << 14
ColourCount1 1 << 15
ColourCount2 2 << 15
ColourCount3 3 << 15
ColourCount4 4 << 15
ColourCount5 5 << 15
ColourCount6 6 << 15
ColourCount7 7 << 15
ColourMaskOffset 15

Parents

TODO

Children

TODO