Available since Version 1.18.
Fail the player if they jump.
Examples
MFK
Lua
AddCondition("jump");
// Optional: Specify the total amount of times the player is allowed to jump. Defaults to 1.
SetCondTotal(3);
CloseCondition();Game.AddCondition("jump")
-- Optional: Specify the total amount of times the player is allowed to jump. Defaults to 1.
Game.SetCondTotal(3)
Game.CloseCondition()