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  • Games
  • Radical Entertainment
  • Shared File Formats
  • Pure3D Files
  • Chunk Types
  • General

Texture (0x19000)

A Texture chunk represents a texture that can be referenced by a Shader (0x11000).

Data Structure

Property Data Type Description
Name string TODO
Version uint32 TODO
Width uint32 TODO
Height uint32 TODO
Bpp uint32 TODO
AlphaDepth uint32 TODO
NumMipMaps uint32 TODO
TextureType TextureTypes TODO
UsageHint UsageHints TODO
Priority uint32 TODO

TextureTypes

4 bytes

Name Value
RGB 0
Palettized 1
Luminance 2
BumpMap 3
DXT1 4
DXT2 5
DXT3 6
DXT4 7
DXT5 8
IPU 9
Z 10
Linear 11
RenderTarget 12
PS2_4Bit 13
PS2_8Bit 14
PS2_16Bit 15
PS2_32Bit 16
GC_4Bit 17
GC_8Bit 18
GC_16Bit 19
GC_32Bit 20
GC_DXT1 21

UsageHints

4 bytes

Name Value
Static 0
Dynamic 1
NoCache 2

Parents

TODO

Children