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  • Modding Tools
  • Simpsons Hit & Run Multiplayer Server
  • Lua API Reference
  • Engine Functions

Engine.Quaternion

Available since Version 1.0.

The Engine.Quaternion table provides functions for working with quaternions.

Variables

Variable Name Description
Engine.Quaternion.identity A quaternion representing no rotation (0, 0, 0, 1).
Engine.Quaternion.up A quaternion representing a rotation of 90 degrees around the X-axis (0.7071, 0, 0, 0.7071).
Engine.Quaternion.down A quaternion representing a rotation of -90 degrees around the X-axis (0.7071, 0, 0, -0.7071).
Engine.Quaternion.left A quaternion representing a rotation of 90 degrees around the Y-axis (0, 0.7071, 0, 0.7071).
Engine.Quaternion.right A quaternion representing a rotation of -90 degrees around the Y-axis (0, 0.7071, 0, -0.7071).
Engine.Quaternion.forward A quaternion representing a rotation of 90 degrees around the Z-axis (0, 0, 0.7071, 0.7071).
Engine.Quaternion.backward A quaternion representing a rotation of -90 degrees around the Z-axis (0, 0, 0.7071, -0.7071).

Methods

Function Name Description
Engine.Quaternion.create Creates a quaternion from the specified components (x, y, z, w).

Metatable

Metamethod Name Description
__call Alias for Engine.Quaternion.create.