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  • Games
  • Radical Entertainment
  • The Simpsons: Hit & Run
  • Scripting
  • Console Commands
  • MFK Commands
  • Mission Initialisation

SetDynaLoadData

Sets a Dyna Load Data string to be executed when restarting a mission.

Scope

This command should be called between calls to SelectMission and CloseMission in a mission's initialisation script.

Syntax

MFK
Lua
SetDynaLoadData( dyna_load_data );
Game.SetDynaLoadData( dyna_load_data )
  • dyna_load_data: A Dyna Load Data string that will be executed when the mission loads.

Examples

MFK
Lua
SelectMission("m1");
	// ...
	
	SetDynaLoadData("l1z1.p3d;l1r1.p3d;l1r7.p3d;");

	AddStage();	
		// ...	
	CloseStage();
CloseMission();
Game.SelectMission("m1")
	-- ...
	
	Game.SetDynaLoadData("l1z1.p3d;l1r1.p3d;l1r7.p3d;")

	Game.AddStage() 	
		-- ...	
	Game.CloseStage()
Game.CloseMission()

Notes

At least one zone must be loaded, otherwise the game will hang on the loading screen.

Specifiying a blank string like SetDynaLoadData(""); will crash the game.