Available since Version 1.7.
Checks whether or not a mod, mod hack or framework is enabled.
Syntax
IsModEnabled( mod_name )Arguments
- mod_name (string): The name of the mod to check for. This should be the mod's InternalName (if it has one, which it should).
Return Values
- (boolean): Whether the mod, mod hack or framework is enabled.
Examples
if IsModEnabled("ReplayableBonusMissions") then
-- Do stuff differently if the Replayable Bonus Missions Mod Hack is enabled.
endVersion History
Version 1.13
Fixed a bug where the IsModEnabled function returned false for mod hacks.