Donut Team is a labor of love, built and maintained by a small group of passionate developers. We invest our own time and resources to offer our tools, mods, and web services completely free of charge.

We don't run ads, and we will never sell your data - period.

If you've enjoyed anything we've created, please consider supporting our work with a one-time or monthly donation via our Ko-fi page . Every contribution helps us continue building great experiences for the community.

Dismiss
  • Modding Tools
  • Lucas' Simpsons Hit & Run Mod Launcher
  • Hacks
  • Mod Requirable Hacks
  • Custom Files
  • Lua Functions
  • Mod Functions

IsModEnabled

Available since Version 1.7.

Checks whether or not a mod, mod hack or framework is enabled.

Syntax

IsModEnabled( mod_name )

Arguments

  • mod_name (string): The name of the mod to check for. This should be the mod's InternalName (if it has one, which it should).

Return Values

  • (boolean): Whether the mod, mod hack or framework is enabled.

Examples

if IsModEnabled("ReplayableBonusMissions") then
    -- Do stuff differently if the Replayable Bonus Missions Mod Hack is enabled.
end

Version History

Version 1.13

Fixed a bug where the IsModEnabled function returned false for mod hacks.