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  • Modding Tools
  • Lucas' Simpsons Hit & Run Mod Launcher
  • Hacks
  • Mod Requirable Hacks
  • Additional Script Functionality
  • Console Commands
  • MFK Commands
  • Mission Initialisation
  • Stages

SetStageAirGravity

Available since Version 1.27.

Sets the air gravity for a stage.

Scope

This command should be called between calls to AddStage and CloseStage in a mission's initialisation script.

Syntax

MFK
Lua
SetStageAirGravity( air_gravity );
Game.SetStageAirGravity( air_gravity )
  • air_gravity: The air gravity to use for the stage.
    • The default air gravity is -25.0.
    • Values greater than or equal to 0 will be ignored because they break the game.

Examples

MFK
Lua
AddStage();
	// Half the gravity for this stage, idk some kind of low-grav platforming stage?
	SetStageAirGravity(-12.5);

	AddObjective("dummy");
	CloseObjectve();
CloseStage();
Game.AddStage()
	-- Half the gravity for this stage, idk some kind of low-grav platforming stage?
	Game.SetStageAirGravity(-12.5)

	Game.AddObjective("dummy")
	Game.CloseObjectve()
Game.CloseStage()

Notes

This only affects the player when they're on foot.