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  • Modding Tools
  • Simpsons Hit & Run Multiplayer Server
  • Lua API Reference
  • Engine Functions
  • Engine.VectorUtil Functions

Engine.VectorUtil.GetDistance2D

Available since Version 1.0.

Calculates the distance between two points in 2D space.

Syntax

Engine.VectorUtil.GetDistance2D( pointA, pointB )

Arguments

  • pointA (Vector3): The first point.
  • pointB (Vector3): The second point.

Return Values

  • (number): The distance between the two points.

Examples

local pointA = Engine.Vector3(1, 2, 3)
local pointB = Engine.Vector3(4, 5, 6)
local distance = Engine.VectorUtil.GetDistance2D(pointA, pointB)