This command sets whether or not there should be an iris transition upon entering a vehicle.
Scope
This command should be called within a vehicle's .con file.
Syntax
MFK
Lua
SetIrisTransition( iris );Game.SetIrisTransition( iris )- iris: Sets whether or not there should be an iris transition upon entering a vehicle.
- Defaults to 0.
Examples
MFK
Lua
SetIrisTransition(0);Game.SetIrisTransition(0)Notes
This command overrides SetHasDoors in the event that both are present.