Available since Version 1.27.
Checks if the given cheat flags are enabled.
Syntax
IsCheatEnabled( cheat_flags )Arguments
- cheat_flags (integer): The cheat(s) to check.
- For convenience, constants for all valid cheats are provided in the Cheat table.
Return Values
- (boolean): If the cheat(s) are enabled.
Examples
-- Check if the player has an invincible car
local InvincibleCarCheatEnabled = IsCheatEnabled(Cheat.InvincibleCar)
-- You can also use the Bitwise OR operator to check if multiple cheats are enabled concurrently
-- All of them must be enabled for this to return true
local AllCheatsEnabled = IsCheatEnabled(Cheat.HighAcceleration | Cheat.InvincibleCar)