Donut Team is a labor of love, built and maintained by a small group of passionate developers. We invest our own time and resources to offer our tools, mods, and web services completely free of charge.

We don't run ads, and we will never sell your data - period.

If you've enjoyed anything we've created, please consider supporting our work with a one-time or monthly donation via our Ko-fi page . Every contribution helps us continue building great experiences for the community.

Dismiss
  • Games
  • Radical Entertainment
  • The Simpsons: Hit & Run
  • Scripting
  • Console Commands
  • MFK Commands
  • Mission Initialisation

StreetRacePropsUnload

Executes a Dyna Load Data string when a mission ends.

This will also cause pedestrians and parked cars to be re-enabled when the mission ends.

Scope

This command should be called between calls to SelectMission and CloseMission in a mission's initialisation script.

Syntax

MFK
Lua
StreetRacePropsUnload( dyna_load_data );
Game.StreetRacePropsUnload( dyna_load_data )

Examples

MFK
Lua
StreetRacePropsUnload("l1m7door.p3d:");
Game.StreetRacePropsUnload("l1m7door.p3d:")