Available since Version 1.0.
Sets the player's current dynaload data. This is used to control which parts of the level are loaded for the player.
Syntax
Player:SetDynaloadData( dynaloadData )Arguments
- dynaloadData (string): The new dynaload data to set for the player.
Return Values
No return values.
Examples
local player = --[[ get player reference ]]
player:SetDynaloadData("l1z3.p3d;l1r2.p3d;l1r3.p3d;")