Closes a stage in a mission.
Scope
This command should be called between calls to SelectMission and CloseMission in a mission's initialisation script.
Syntax
MFK
Lua
CloseMission();Game.CloseMission()Examples
MFK
Lua
SelectMission("m1sd");
// ...
// Simple timer stage as the final stage in a Sunday Drive mission
// Do not use final in these missions!
AddStage();
AddObjective("timer");
SetDurationTime(1);
CloseObjective();
CloseStage();
CloseMission();Game.SelectMission("m1sd")
-- ...
-- Simple timer stage as the final stage in a Sunday Drive mission
-- Do not use final in these missions!
Game.AddStage()
Game.AddObjective("timer")
Game.SetDurationTime(1)
Game.CloseObjective()
Game.CloseStage()
Game.CloseMission()Notes
No additional notes.