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  • Modding Tools
  • Simpsons Hit & Run Multiplayer Server
  • Lua API Reference
  • Engine Functions
  • Engine.Vector3 Functions

Engine.Vector3.create

Available since Version 1.0.

Creates a vector from the specified components (x, y, z).

Syntax

Either of the following syntaxes can be used to create a vector:

Engine.Vector3.create( x, y, z )
Engine.Vector3( x, y, z )

Arguments

  • x (number): The x component of the vector.
  • y (number): The y component of the vector.
  • z (number): The z component of the vector.

Return Values

  • (Vector3): A vector with the specified components.

Examples

local vec1 = Engine.Vector3.create(0, 0, 0) -- Creates a zero vector
local vec2 = Engine.Vector3(1, 2, 3) -- Creates a vector with components (1, 2, 3)