Donut Team is a labor of love, built and maintained by a small group of passionate developers. We invest our own time and resources to offer our tools, mods, and web services completely free of charge.

We don't run ads, and we will never sell your data - period.

If you've enjoyed anything we've created, please consider supporting our work with a one-time or monthly donation via our Ko-fi page . Every contribution helps us continue building great experiences for the community.

Dismiss
  • Modding Tools
  • Lucas' Simpsons Hit & Run Mod Launcher
  • Hacks
  • Mod Requirable Hacks
  • Additional Script Functionality
  • Console Commands
  • CON Commands
  • Vehicle Characters

AddVehicleCharacterSuppressionCharacter

Available since Version 1.19.

Set a character whose suppression status set via SuppressDriver will cause a character added via AddVehicleCharacter to not be in the vehicle.

Scope

This command should be called within a vehicle's .con file.

Syntax

CON
Lua
AddVehicleCharacterSuppressionCharacter( character, suppression_character );
Game.AddVehicleCharacterSuppressionCharacter( character, suppression_character )
  • character: The name of the character who will get suppressed.
  • suppression_character: The name of the character whose suppression will after this character.
    • By default, the character themselves will already be a suppression character.
    • none: Use "none" to prevent this character from getting suppressed altogether.

Examples

CON
Lua
AddVehicleCharacter("askinner");

// Maybe add a real Agnes NPC to Skinner's car and suppress her when Skinner is suppressed, like normal.
AddVehicleCharacterSuppressionCharacter("askinner", "skinner");
Game.AddVehicleCharacter("askinner")

-- Maybe add a real Agnes NPC to Skinner's car and suppress her when Skinner is suppressed, like normal.
Game.AddVehicleCharacterSuppressionCharacter("askinner", "skinner")