Available since Version 1.19.
Set a character whose suppression status set via SuppressDriver will cause a character added via AddVehicleCharacter to not be in the vehicle.
Scope
This command should be called within a vehicle's .con file.
Syntax
CON
Lua
AddVehicleCharacterSuppressionCharacter( character, suppression_character );Game.AddVehicleCharacterSuppressionCharacter( character, suppression_character )- character: The name of the character who will get suppressed.
- suppression_character: The name of the character whose suppression will after this character.
- By default, the character themselves will already be a suppression character.
- none: Use "none" to prevent this character from getting suppressed altogether.
Examples
CON
Lua
AddVehicleCharacter("askinner");
// Maybe add a real Agnes NPC to Skinner's car and suppress her when Skinner is suppressed, like normal.
AddVehicleCharacterSuppressionCharacter("askinner", "skinner");Game.AddVehicleCharacter("askinner")
-- Maybe add a real Agnes NPC to Skinner's car and suppress her when Skinner is suppressed, like normal.
Game.AddVehicleCharacterSuppressionCharacter("askinner", "skinner")