Donut Team is a labor of love, built and maintained by a small group of passionate developers. We invest our own time and resources to offer our tools, mods, and web services completely free of charge.

We don't run ads, and we will never sell your data - period.

If you've enjoyed anything we've created, please consider supporting our work with a one-time or monthly donation via our Ko-fi page . Every contribution helps us continue building great experiences for the community.

Dismiss
  • Modding Tools
  • Lucas' Simpsons Hit & Run Mod Launcher
  • Hacks
  • Mod Requirable Hacks
  • Additional Script Functionality
  • Console Commands
  • MFK Commands
  • Mission Initialisation
  • Stages
  • Conditions

AddCondTargetModel

Available since Version 1.18.

Specify the name of a valid model for a destroycars condition or a hitpeds condition.

Scope

This command should be called between calls to AddCondition and CloseCondition in a mission's initialisation script.

Syntax

MFK
Lua
AddCondTargetModel( model_name );
Game.AddCondTargetModel( model_name )
  • model_name: The name of the car or character model (depending on the condition type).

Examples

MFK
Lua
AddCondition("hitpeds");
	AddCondTargetModel("marge");
CloseCondition();
Game.AddCondition("hitpeds")
	Game.AddCondTargetModel("marge")
Game.CloseCondition()