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  • Modding Tools
  • Simpsons Hit & Run Multiplayer Server
  • Lua API Reference
  • Server Functions

Server.TriggerEvent

Available since Version 1.0.

Triggers a specified event with optional arguments. This can be used to trigger custom events that other scripts, or mods, can listen for using Server.AddEventListener.

Syntax

Server.TriggerEvent( event, ... )

Arguments

  • event (string): The name of the event to trigger.
  • ... (any): Optional arguments to pass to the event listeners.

Return Values

No return values.

Examples

Server.TriggerEvent("MyCustomEvent", {
    Message = "Hello, world!",
    Number = 42
})