Available since Version 1.0.
Resynchronizes the game state for the player.
Syntax
Player:SendGameResync()Arguments
No arguments.
Return Values
No return values.
Examples
local player = --[[ get player reference ]]
player:SendGameResync()Donut Team is a labor of love, built and maintained by a small group of passionate developers. We invest our own time and resources to offer our tools, mods, and web services completely free of charge.
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Resynchronizes the game state for the player.
Player:SendGameResync()No arguments.
No return values.
local player = --[[ get player reference ]]
player:SendGameResync()