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  • Games
  • Radical Entertainment
  • The Simpsons: Hit & Run
  • Scripting
  • Console Commands
  • MFK Commands
  • Mission Initialisation

StreetRacePropsLoad

Executes a Dyna Load Data string when a mission begins.

This will also cause pedestrians and parked cars to be disabled when the mission begins. StreetRacePropsUnload must also be called for these to be re-enabled when the mission ends.

Scope

This command should be called between calls to SelectMission and CloseMission in a mission's initialisation script.

Syntax

MFK
Lua
StreetRacePropsLoad( dyna_load_data );
Game.StreetRacePropsLoad( dyna_load_data )

Examples

MFK
Lua
StreetRacePropsLoad("l1m7door.p3d;");
Game.StreetRacePropsLoad("l1m7door.p3d;")

Notes

While not technically required, it is recommended to call StreetRacePropsUnload to re-enable pedestrians and parked cars when the mission ends or they will remain disabled.

You can also use the SetPedsEnabled and/or SetParkedCarsEnabled commands provided by the Additional Script Functionality hack to enable them throughout the mission, but this will not cause them to remain enabled after the mission ends.