Available since Version 1.18.
Set the Hit & Run decay rate while in an interior for a stage.
Scope
This command should be called between calls to AddStage and CloseStage in a mission's initialisation script.
Syntax
MFK
Lua
SetStageHitAndRunDecayInterior( decay_rate );Game.SetStageHitAndRunDecayInterior( decay_rate )- decay_rate: The decay rate. Defaults to the level's interior decay rate.
Examples
MFK
Lua
AddStage();
SetStageHitAndRunDecayInterior(4.0);
AddObjective("dummy");
CloseObjective();
CloseStage();Game.AddStage()
Game.SetStageHitAndRunDecayInterior(4.0)
Game.AddObjective("dummy")
Game.CloseObjective()
Game.CloseStage()