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  • Modding Tools
  • Lucas' Simpsons Hit & Run Mod Launcher
  • Hacks
  • Mod Requirable Hacks
  • Additional Script Functionality
  • Console Commands
  • CON Commands
  • Vehicle Characters

SetVehicleCharacterAnimation

Available since Version 1.19.

Set the animation that a character added via AddVehicleCharacter will use in the car.

Scope

This command should be called within a vehicle's .con file.

Syntax

CON
Lua
SetVehicleCharacterAnimation( character, animation, [bobbing] );
Game.SetVehicleCharacterAnimation( character, animation, [bobbing] )
  • character: The name of the character.
  • animation: The name of the animation.
    • This animation must be specified in the NPD animation set.
  • bobbing: Whether or not the character will bob up and down.
    • This defaults to false if this function is called.
    • This will also make the character lean side-to-side when appropriate.
    • Though this is dependent on the user's Bug Fixes setting for this.

Examples

CON
Lua
AddVehicleCharacter("apu");
SetVehicleCharacterAnimation("apu","surf_cycle");
Game.AddVehicleCharacter("apu")
Game.SetVehicleCharacterAnimation("apu","surf_cycle")