Available since Version 1.0.
Linearly interpolates between two vectors without clamping the interpolation factor.
Syntax
Engine.Vector3.LerpUnclamped( vectorA, vectorB, t )Arguments
- vectorA (Vector3): The first vector.
- vectorB (Vector3): The second vector.
- t (number): The interpolation factor.
Return Values
- (Vector3): The interpolated vector.
Examples
local vectorA = Engine.Vector3(1, 2, 3)
local vectorB = Engine.Vector3(4, 5, 6)
local t = 0.5
local result = Engine.Vector3.LerpUnclamped(vectorA, vectorB, t)