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  • Modding Tools
  • Lucas' Simpsons Hit & Run Mod Launcher
  • Version History

Version 1.23.4

This version was released on September 1, 2019.

Highlights

Two new mod hacks that reintroduce features from the console versions of the game:

  • Hover Car Refraction
  • Sphere Maps

Launcher

General

  • Added a check for if you have Service Pack 3 installed when using Windows XP.
    • Also added the -forcexpsp3check, -noxpsp3check and -spoofxpsp3check command line arguments.
  • Added the -ignoreloaderrors command line argument. This makes the Mod Launcher ignore errors when loading mods and hacks.

Main Window

Fixed an issue where the update link still left a gap for the Account button when Donut Team Account Integration was disabled.

Localisation

This version adds a couple new language strings related to the new Service Pack 3 check on Windows XP.

A new template language (Template_1.23.4.xml) was published on Lucas' Simpsons Hit & Run Mod Launcher Localisation Templates including these new strings at the end of the file.

New Hacks

Custom Vertex Shader Support

Added this new advanced hack.

Hover Car Refraction

Added this new Setting mod hack. This reimplements the refraction effect for Professor Frink's Hover Car from the console versions of the game. This reimplementation is based on the Xbox version.

Refraction Shader Support

Added this new advanced hack. This reimplements the refract PDDI shader type from the console versions of the game.

Sphere Maps

Added this new Setting mod hack. This improves reflections on cars by reimplementing the spheremap PDDI shader type from the console versions of the game. This reimplementation is based on the Xbox version.

By default, all spheremap shaders are remapped to be environment shaders on PC and this hack undoes that.

Updated Hacks

Additional Script Functionality

  • Fixed a crash when cancelling a mission or failing a mission and choosing "no" when the player is inside some types of disabled triggers.
  • Made it so this hack does not assert if a locator is missing if Missing Locator Detection is enabled in Debug Checks.

Bug Fixes

Made FixZoneLoadOnExitCrash also fix a crash when proceeding to another level.

Custom Limits

Added a [Scripting] section with a new ArgumentLengthLimit limit.

Debug Checks

Made the Missing Locator Detection show human readable text for locators that are missing for Additional Script Functionality commands.

Debug Text

"position" Page

Made this page show all action buttons the player is in with (main) after the main one (the one you can interact with) instead of just showing the main one.

Lens Flare

Removed an assert when failing to create the occlusion query when using -testing.

Override Shader Parameters

  • Added support for Vector parameters.
  • Added support for the ROTV, REFI, REFB and REFC parameters.