Tells the game to start at the stage this command is called in when selecting the mission or restarting it.
Scope
This command should be called between calls to AddStage and CloseStage in a mission's initialisation script.
Syntax
MFK
Lua
RESET_TO_HERE();Game.RESET_TO_HERE()Examples
MFK
Lua
AddStage();
RESET_TO_HERE();
AddObjective("dummy");
CloseObjective();
CloseStage();Game.AddStage()
Game.RESET_TO_HERE()
Game.AddObjective("dummy")
Game.CloseObjective()
Game.CloseStage()