Available since Version 1.18.
Set an amount of coins to give the player when they complete the stage.
Scope
This command should be called between calls to AddStage and CloseStage in a mission's initialisation script.
Syntax
MFK
Lua
SetStagePayout( coins );Game.SetStagePayout( coins ) - coins: The amount of coins to give the player upon completing the stage.
Examples
MFK
Lua
AddStage();
// Free 25 coins when you finish this stage.
SetStagePayout(25);
AddObjective("dummy");
CloseObjective();
CloseStage();Game.AddStage()
-- Free 25 coins when you finish this stage.
Game.SetStagePayout(25)
Game.AddObjective("dummy")
Game.CloseObjective()
Game.CloseStage()