Available since Version 1.18.
Fail the player if they do not maintain a speed within a specified range during the stage.
Examples
MFK
Lua
AddCondition("maintainspeed");
// Required: Specify the range the player must keep their speed within during the stage.
SetCondSpeedRangeKMH(90, 150);
CloseCondition();Game.AddCondition("maintainspeed")
-- Required: Specify the range the player must keep their speed within during the stage.
Game.SetCondSpeedRangeKMH(90, 150)
Game.CloseCondition()