Sets the rate that the Hit & Run meter decreases when the player stops committing crimes.
Scope
This command should be called in a level's initialisation script.
Syntax
MFK
Lua
SetHitAndRunDecay( decay_rate );Game.SetHitAndRunDecay( decay_rate )- decay_rate: The decay rate per second.
Examples
MFK
Lua
// Example from Radical's scripts/missions/level01/leveli.mfk
SetHitAndRunDecay(3.0);-- Example from Radical's scripts/missions/level01/leveli.mfk
Game.SetHitAndRunDecay(3.0)