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  • Modding Tools
  • Simpsons Hit & Run Multiplayer Server
  • Lua API Reference
  • Engine Functions
  • Engine.Vector3 Functions

Engine.Vector3.Set

Available since Version 1.0.

Sets the components of an existing vector.

Syntax

Either of the following syntaxes can be used to set the components of a vector:

Engine.Vector3.Set( vector3, x, y, z )

Arguments

  • vector3 (Vector3): The vector to set the components of.
  • x (number): The x component of the vector.
  • y (number): The y component of the vector.
  • z (number): The z component of the vector.

Return Values

  • (Vector3): A vector with the specified components.

Examples

local vector = Engine.Vector3(1, 2, 3)
Engine.Vector3.Set(vector, 4, 5, 6)